Task 6 – Prototype/Flythrough Build

Because i created all of my pieces with a modular approach I could easily clone each object in layout to create an effective environment with the least amount of overwhelming data.


This screenshot shows my objects loaded into layout from modeler. I didn't have to move any that weren't cloned because i pre placed then i position in modeler.


This screenshot shows me cloning objects. I cloned almost all my objects but most of of all my floor tile. As you can see my floor tile stays seamless throughout.


This screenshot shows my dungeon textured including all the shadows and lighting. I tried my best to make my dungeon prison to look as dark, dingy and dirty as possible.


This screenshot shows me loading in my objects into layout.